The main goal of this pilot project is making incoming Electronic Theses and Dissertations (ETDs) and Honors Theses more ADA accessible. This will involve collecting data and developing templates, style guides, instruction materials, and workflows in collaboration with the Graduate School and Honors in the Major program. Addressing accessibility issues in historical ETDs is out of scope for this initiative but may be worth exploring in the future.
Invest in People
The OER team seeks $15,000 in E&G or Foundation funds to sustain the Alternative Grants Program program, which has become an important pillar of FSU’s textbook affordability initiative since 2017 and supports instructors in their efforts to replace commercial textbooks with open alternatives that are available at no cost to students.. This source of funding would offer more flexibility and sustainability in the grant distribution requested by applicants (e.g. professional development, technology, copyediting,etc.) based on previous iterations of the grant.
This new initiative will provide web hosting for digital projects through an educational technology company called Reclaim Hosting. This service would be available to any FSU faculty members, graduate students, or undergraduate Honors students who wants a web domain to host content related to their research, meeting both research and pedagogical needs for which there is currently no solution on campus.
Led by the Teaching, Learning & Engagement Instruction & Reference Unit, the Reference & Instruction Librarian and Library Instruction Specialist will use Articulate 360, a suite of e-learning authoring applications, to create online learning objects, such as web-based lessons and modules that can integrate with Canvas. This work will meet the information literacy-related instruction needs of FSU learners in an accessible and mobile-friendly format. We will also use the software to create asynchronous internal training materials.
FSU Human Resources will be involved by providing guidance and advice on adherence to university policies. We may also consult with the President’s Council on D&I (Recruitment and Retention Subcommittee) and the recommendation from the Anti-Racism Task Force group. We will also contact the College of Business Center for HR regarding research on recruitment strategies.
This initiative seeks to redress inequities and injustice in the descriptive language and narrative framing of archives, special collections, and the institutional repository. In this phase of work, we will apply conscious editing principles to metadata in ArchivesSpace and DigiNole. Conscious editing is an active, critical awareness of bias, privilege, and power and an ethos of deliberate care used in the assessment, creation, and refinement of descriptive texts.
This strategic initiative will create a group charged with organizing and implementing an onboarding process for new Libraries faculty and staff. This includes the creation of a workflow that helps new employees understand how the Libraries work, who we are, and how we communicate. While there is a goal to create a comprehensive workflow for new employees and their supervisors, this will also create a positive experience while they adjust to their new working environments and colleagues.
This initiative will establish a lasting professional development group that spends dedicated time to creating, providing, and facilitating professional development opportunities library-wide. Through programming and sub-committee work this group hopes to enhance professional development across the Libraries. The group will send out a yearly survey to assess professional development interests and needs throughout the library and plan out action-oriented steps to fill those gaps.
The digital project incubator will provide targeted support to a limited number of faculty and student projects in digital humanities and digital scholarship. This incubator program will allow the Digital Humanities Librarian and Digital Scholarship Librarian to provide targeted support to 5-10 members of the university community each semester (10-20 over the course of an academic year).
This initiative is for the expansion of support for immersive scholarship on campus–this includes research and teaching that utilizes 3D data through the forms of 3D printing, virtual reality, augmented reality, and interactive 3D publications. Funding has been allocated to allow hiring a graduate assistant to help with development of workshops and 3D/VR models.
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